Tuesday

1:00 PM

Button masher to code master – Unity3D Workshop

Presented by: Mason Beale, Brendan Barth
Time: Tuesday 1:00 PM - 5:00 PM

Considered learning how to make video games, but never made the jump? Now is your time to press “space”! No matter your current career (or input device), explore your creative side in Unity and learn the essentials by improving, expanding and customizing a 3D Rollerball game. You’ll start with...

Room: Salon ATrack: Programming PrinciplesTags: C#, Programming PrinciplesFormat: PreCompilerLevel: Introductory and overview

Wednesday

No Sessions

Thursday

9:15 AM

Not Your Mother's or Father's C#

Presented by: Brendan Enrick
Time: Thursday 9:15 AM - 10:15 AM

Gone are the days of verbose C# code and having only one way to solve a problem. In recent updates, C# has been adapting ideas from other programming paradigms, including functional programming. Some of the most recent ones have significantly changed the appearance of C# code. We'll see what you...

Room: CypressTrack: Programming PrinciplesTags: .NET, C#Format: General SessionLevel: Introductory and overview
1:00 PM

Prime (re)Factoring

Presented by: Steve Smith
Time: Thursday 1:00 PM - 2:00 PM

You've probably heard of refactoring, but did you know the term originates from the process of factoring programming code? In mathematics, factoring is used to pull out factors of numbers through division, and importantly prime numbers have factors of only themselves and the identity constant,...

Room: OrangeTrack: Programming PrinciplesTags: .NET, C#, Object Oriented Programming, Programming Principles, Code QualityFormat: General SessionLevel: Introductory and overview

Friday

No Sessions