Hololens. Rift. Gear. Pokemon Go. Like 3D televisions, these things are starting to enter our everyday life. While still years away, people are being primed for the idea of what an augmented life could look like by popular media. As companies start creating the early hardware that will support both Virtual and Augmented Reality in the mainstream, we must ask ourselves: What are we attempting to accomplish? What goals are we trying to set? And above all – What will the world we are creating look like?